Interesting story – where consultants are trying to tell us how badly run LOL is. They seem to overlook the fact that LOL is a extreme success by any measures – and is incredibly well run (Btw. I have worked for Riot)

League of Legends is, by an objective measure, the largest game in the world.

It has a monstrous base of players, and those players log into the game often. It’s also one of the most spectated games in the world, if not the largest.

“Over 32 million fans watched SK Telecom T1 earn the Summoner’s Cup in front of a sold-out Staples Center. At peak, more than 8.5 million fans were watching at the same time,” a Riot-penned blog post claimed. “To put those numbers in context, the Season 2 World Championship was watched by 8.2 million fans, with 1.1 million watching at the same time. In short, we’re beyond humbled by your passion for and commitment to League of Legends.”

There is no metric by which League of Legends isn’t a huge success. Which means of course it’s time for consultants to tell us what’s wrong with the model.

[From League of Legends critics are trying to sell themselves, not fix the game | Polygon]